Sew || BiggerLandOverlap || StrongWind || Space_Net || Pressure || Key1 || Key2 || MC_Skyscraping_Shapes

= { + + + + + }
MultimediaCity_Skyscraping.Structure =
{ [(Lengh & Wide) >= High] Scale + Space_Net + Skeleton_Balance + UpLight_DownHeavy + Seperateble + Foundation[Prevent(Tide+Loose+Soft)] }Structures!
{ + + + }
MultimediaCity_Skyscraping.Skeleton = Most{ Safety + Smart + Tall + Beauty } VerticalLand!

Notes: Beauty include {Screenable + Screen_Data Language + Screen_Robot + Skeleton_Screen + ...}

+ + + + }

MultimediaCity_Skyscraping.VerticalLand = Prevent{ Earthquake + StrongerWind + Flood + DebrisFlow + Foundation[Prevent(Tide+Loose+Soft)] } VerticalLand!
Laster Step:
Scale real model balance!
Can't steal business targets otherwise you will change into bigger thiefs.
From theorys to practices
Similar to:
From airplanes to buses!
Airplanes can go to any locations.
Buses can just go to limited locations.
But later can realize more during time......
Finally thoerys first and practices second.
Update 4 directions to many directions for more futures because different directions have different {skyline&mirror and ground} people.